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(+1)

I played this with my 7yo, 4yo, and 2yo. 7yo played through 45 minutes of character creation and world building and was ready to keep going. 4yo loved the 45 minutes we devoted to all of that, but wanted to wait to move forward until the next day. 2yo enjoyed drawing and coloring and that was enough! It's really impressive that this game meets kids at such different development stages, and if you consider 30+ minutes of active drawing and coloring a victory (as I think most parents do) then this is a great way to spend time with a broad range of children. With No Mice, No Meowsters, the basic rules fit on one page and they probably have a smaller word count than this review. They are accompanied by worksheets that make it easy for parents to jump into the game. I also appreciate the young child-friendly safety tools, the non-violent aim of the game, and the stated expectations that everyone have fun and nobody is supposed to lose. I definitely recommend this game.

(+2)

An incredibly fun and well thought out game based on the No Dice, No Masters roleplaying system, absolutely brimming with playbooks, options, inspiration and everything you could need to have all manner of feline fun!

(1 edit) (+2)

Played this game with my son (2.5 yo), and he loved it (review here)!  The mechanics were easy to understand, and he has a blast wrecking the cat-sitters house!  We let him color in the timer wheel, draw where he wanted to go on the map, and come up with ideas on his own.  This was a really good tool to introduce him to TTRPG's!

(+8)

It’s clear from reading through this game that extensive research in the field went into developing the me-cat-nics.